Assassin
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The Assassin is one of 18 sub-types in the Rainwall system. They are based on the Merc Archetype, which are best at fighting and killing. These people are natural soldiers, living the way of the gun. They operate best with high Strength and Force Influence scores. The other sub-types for the Merc are Bounty Hunter and Warlord.
Description
Whereas the Mercenary is a gun for hire who might be called upon to perform a wide variety of tasks (bodyguard, armed escort, capture, sentry or patrol duty, etc.), the Assassin’s primary skillset is designed for killing.
Other Merc Sub-Types
- Bounty Hunter - Bounty Hunters are the best at locating and apprehending people. They are excellent trackers, and are skilled in capturing people alive. They will pursue a target relentlessly for as long as it takes.
- Warlord - The Warlord seeks only one thing: power. They do this through building an army and taking whatever they please by force. They understand that there is safety in numbers, and as long as they are in charge, they are in their element.
Base Traits
If you choose to go with a ready-made character of the Assassin Archetype, the base trait stats are as follows:
Merc Bonuses
- Mercs automatically get a 4 skill rating in two Combat Skills and start with an Ammosmithing or Weaponsmithing skill of 1.
- They also get 1 non-combat actions and 4 combat actions per turn during combat.
- can upgrade Combat Skills at a cost of 2000 Experience Points for 1 skill point
- can upgrade Speed at a cost of 1000 XP for 1 speed point.
Assassin Tricks
The following Archetype Tricks are available only to Assassins.