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	<id>http://www.rainwallrpg.com/codex/index.php?action=history&amp;feed=atom&amp;title=Curator</id>
	<title>Curator - Revision history</title>
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	<updated>2026-04-26T03:23:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.rainwallrpg.com/codex/index.php?title=Curator&amp;diff=852&amp;oldid=prev</id>
		<title>Castus at 07:01, 20 December 2021</title>
		<link rel="alternate" type="text/html" href="http://www.rainwallrpg.com/codex/index.php?title=Curator&amp;diff=852&amp;oldid=prev"/>
		<updated>2021-12-20T07:01:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:01, 20 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*can upgrade [[Physical Resistance]] at a cost of 1000 XP for 1 physical resistance point.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*can upgrade [[Physical Resistance]] at a cost of 1000 XP for 1 physical resistance point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fixer &lt;/del&gt;Tricks==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Curator &lt;/ins&gt;Tricks==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following [[Archetype Tricks]] are available only to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fixers&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following [[Archetype Tricks]] are available only to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Curators&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Armormaster]] - has automatic access to all armorsmithing recipes without having to find them from scavenging or trading&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Arsonist]] - +2 damage bonus to any weapons that deal fire damage&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Commo Specialist]] - can automatically fix and use any piece of communications equipment&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Fool for Tools]] - can use the next pack size without needing the corresponding Strength stat, &amp;#039;&amp;#039;but only to carry tool items&amp;#039;&amp;#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Incite]] - can spend 1 combat action point to draw an attack away from another player onto themselves&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Maintainer]] - apparel and armor items degrade in condition at half the normal rate&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Power Miser]] - get an extra 2 uses from any battery or fuel powered item&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Rigged]] - armor and apparel deals 2 automatic damage to characters that inflict damage using unarmed combat&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Sledger]] - +2 damage bonus when attacking with any tool&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#[[Unbreakable]] - can repair broken items&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Fixer]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Fixer]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Archetypes]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Archetypes]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Sub-types]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Sub-types]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
	<entry>
		<id>http://www.rainwallrpg.com/codex/index.php?title=Curator&amp;diff=847&amp;oldid=prev</id>
		<title>Castus: Created page with &quot;thumb The &#039;&#039;&#039;Curator&#039;&#039;&#039; is one of 18 sub-types in the Rainwall system. Curators are based on the Fixer Archetype, which are best at f...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.rainwallrpg.com/codex/index.php?title=Curator&amp;diff=847&amp;oldid=prev"/>
		<updated>2021-12-20T06:58:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/codex/index.php/File:Fixer_icon.png&quot; title=&quot;File:Fixer icon.png&quot;&gt;right|thumb&lt;/a&gt; The &amp;#039;&amp;#039;&amp;#039;Curator&amp;#039;&amp;#039;&amp;#039; is one of 18 &lt;a href=&quot;/codex/index.php/Sub-types&quot; title=&quot;Sub-types&quot;&gt;sub-types&lt;/a&gt; in the Rainwall system. Curators are based on the &lt;a href=&quot;/codex/index.php/Fixer&quot; title=&quot;Fixer&quot;&gt;Fixer&lt;/a&gt; &lt;a href=&quot;/codex/index.php/Archetype&quot; class=&quot;mw-redirect&quot; title=&quot;Archetype&quot;&gt;Archetype&lt;/a&gt;, which are best at f...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:fixer_icon.png|right|thumb]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Curator&amp;#039;&amp;#039;&amp;#039; is one of 18 [[sub-types]] in the Rainwall system. Curators are based on the [[Fixer]] [[Archetype]], which are best at fixing things and inventing new ones. These are the tinkerers and engineers. They can make anything. They operate best with high [[Fortitude]] and [[Cultural Influence]] scores. The other [[sub-types]] for the Fixer are [[Driver]] and [[Hacker]]. &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Curator’s specialty is finding rare or important items. They have a knack for knowing where to look for whatever they need, and they are also very capable when it comes to using their talents to gain favor or resources. &lt;br /&gt;
&lt;br /&gt;
==Other Fixer Sub-Types==&lt;br /&gt;
*[[Driver]] - The Driver likes machinery of all kinds, and they seem to possess a rare talent for being able to operate any kind of vehicle. They know their way around cars. And not only can they pilot a variety of vehicless, they can ride a variety of mounts just as well.&lt;br /&gt;
*[[Hacker]] - Despite there being no power grid or internet, technophiles have still managed to find a number of ways to put their vast skills to use. They simply understand electronics inside and out, and one thing is for certain: electronics are ripe for the taking.&lt;br /&gt;
&lt;br /&gt;
==Base Traits==&lt;br /&gt;
If you choose to go with a ready-made character of the Fixer [[Archetype]], the base trait stats are as follows:&lt;br /&gt;
&lt;br /&gt;
*[[Aptitude]] - 6&lt;br /&gt;
*[[Charisma]] - 5&lt;br /&gt;
*[[Dexterity]] - 5&lt;br /&gt;
*[[Perception]] - 4&lt;br /&gt;
*[[Fortitude]] - 7&lt;br /&gt;
*[[Strength]] - 6&lt;br /&gt;
&lt;br /&gt;
==Fixer Bonuses==&lt;br /&gt;
*Fixers automatically get a 4 skill rating in [[Repair]] and start with an [[Armorsmithing]] skill of 1.&lt;br /&gt;
*They also get 3 non-combat actions and 2 combat action per turn during combat. &lt;br /&gt;
*can upgrade [[Crafting]] Skill level for a 30% XP discount.&lt;br /&gt;
*can upgrade [[Physical Resistance]] at a cost of 1000 XP for 1 physical resistance point.&lt;br /&gt;
&lt;br /&gt;
==Fixer Tricks==&lt;br /&gt;
The following [[Archetype Tricks]] are available only to Fixers.&lt;br /&gt;
#[[Armormaster]] - has automatic access to all armorsmithing recipes without having to find them from scavenging or trading&lt;br /&gt;
#[[Arsonist]] - +2 damage bonus to any weapons that deal fire damage&lt;br /&gt;
#[[Commo Specialist]] - can automatically fix and use any piece of communications equipment&lt;br /&gt;
#[[Fool for Tools]] - can use the next pack size without needing the corresponding Strength stat, &amp;#039;&amp;#039;but only to carry tool items&amp;#039;&amp;#039;&lt;br /&gt;
#[[Incite]] - can spend 1 combat action point to draw an attack away from another player onto themselves&lt;br /&gt;
#[[Maintainer]] - apparel and armor items degrade in condition at half the normal rate&lt;br /&gt;
#[[Power Miser]] - get an extra 2 uses from any battery or fuel powered item&lt;br /&gt;
#[[Rigged]] - armor and apparel deals 2 automatic damage to characters that inflict damage using unarmed combat&lt;br /&gt;
#[[Sledger]] - +2 damage bonus when attacking with any tool&lt;br /&gt;
#[[Unbreakable]] - can repair broken items&lt;br /&gt;
&lt;br /&gt;
[[Category:Fixer]]&lt;br /&gt;
[[Category:Archetypes]]&lt;br /&gt;
[[Category:Sub-types]]&lt;/div&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
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