Difference between revisions of "Derived Stats"

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Some stats derive their starting number from these initial [[Trait]] points. These are:
 
Some stats derive their starting number from these initial [[Trait]] points. These are:
*[[Difficulty Rating]] - average of [[Aptitude]] and [[Dexterity]], rounded down
+
*[[Character Difficulty Rating]] - average of [[Aptitude]] and [[Dexterity]], rounded down; if Perception is 6 or above, add 1 to CDR
 +
*[[Esteem]] - combined [[Charisma]] and [[Fortitude]]
 
*[[Immunity]] - combined [[Perception]] and [[Fortitude]]
 
*[[Immunity]] - combined [[Perception]] and [[Fortitude]]
 +
*[[Life Points]] - starting LP is [[Mental Resilience]] + [[Physical Resilience]]
 
*[[Mental Resilience]] - combined [[Aptitude]] and [[Charisma]]
 
*[[Mental Resilience]] - combined [[Aptitude]] and [[Charisma]]
 
*[[Reflex]] - combined [[Dexterity]] and [[Perception]]
 
*[[Reflex]] - combined [[Dexterity]] and [[Perception]]
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*[[Speed]] - combined [[Dexterity]] and [[Strength]]
 
*[[Speed]] - combined [[Dexterity]] and [[Strength]]
 
*[[Toxin Resistance]] - combined [[Charisma and Dexterity]]
 
*[[Toxin Resistance]] - combined [[Charisma and Dexterity]]
*[[Health Points]] - starting HP is [[Mental Resilience]] + [[Physical Resilience]]
 

Latest revision as of 04:47, 13 January 2021

Some stats derive their starting number from these initial Trait points. These are: