Difference between revisions of "Incumbered"

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(Created page with "When a character’s pack is full, they are considered to be '''incumbered'''. Whenever a character is incumbered, their Speed drops by their Dexterity score. This...")
 
 
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When a character’s [[pack]] is full, they are considered to be '''incumbered'''. Whenever a character is incumbered, their [[Speed]] drops by their [[Dexterity]] score. This is because the more weight you carry, the slower you are going to maneuver. While this is not a big deal when simply “humping” stuff around, it becomes a problem when a dangerous situation develops.  
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When a character’s [[pack]] is full, they are considered to be '''incumbered''' (technically over-incumbered). Whenever a character is incumbered, their [[Speed]] drops by their [[Dexterity]] score. This is because the more weight you carry, the slower you are going to maneuver. While this is not a big deal when simply “humping” stuff around, it becomes a problem when a dangerous situation develops.  
  
 
Example: a character has a Strength of 7 and a Dexterity of 8, and thus they have a Speed of 15. If they have a full pack, their Speed would drop to 7 (subtracting Dexterity score).
 
Example: a character has a Strength of 7 and a Dexterity of 8, and thus they have a Speed of 15. If they have a full pack, their Speed would drop to 7 (subtracting Dexterity score).

Latest revision as of 17:45, 28 December 2021

When a character’s pack is full, they are considered to be incumbered (technically over-incumbered). Whenever a character is incumbered, their Speed drops by their Dexterity score. This is because the more weight you carry, the slower you are going to maneuver. While this is not a big deal when simply “humping” stuff around, it becomes a problem when a dangerous situation develops.

Example: a character has a Strength of 7 and a Dexterity of 8, and thus they have a Speed of 15. If they have a full pack, their Speed would drop to 7 (subtracting Dexterity score).