Difference between revisions of "Changelog"
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We are constantly on the lookout for ways to make Rainwall a better, more fun game. Any time we make a change to a rule, term, etc., it will appear here. | We are constantly on the lookout for ways to make Rainwall a better, more fun game. Any time we make a change to a rule, term, etc., it will appear here. | ||
| − | *003 - Removed Special Skills, moved Sniping, Brawling, and Incapacitation to [[Archetype Tricks]], added [[Pioneering]], [[Climbing]], and [[]]. 12/22/2021. | + | *005 - Terminology change: adventure modules are now called ''[[Mission Pack|mission packs]]''. 1/1/2022. |
| + | *004 - Added [[Swift Edition Rules]], allowing for streamlined play vs the standard [[Arctix]] dice mechanics. 12/28/2021. | ||
| + | *003 - Removed Special Skills, moved Sniping, Brawling, and Incapacitation to [[Archetype Tricks]], added [[Pioneering]], [[Climbing]], and [[Weather]]. 12/22/2021. | ||
*002 - Added [[Special Skills]], as a rule set was needed to figure out how to use [[Sniping]], [[Brawling]], and [[Incapacitation]]. 12/21/2021. | *002 - Added [[Special Skills]], as a rule set was needed to figure out how to use [[Sniping]], [[Brawling]], and [[Incapacitation]]. 12/21/2021. | ||
*001 - Changed "Sanity" to ''[[Cognition]]'', as it more accurately describes what is happening. 12/19/2021. | *001 - Changed "Sanity" to ''[[Cognition]]'', as it more accurately describes what is happening. 12/19/2021. | ||
[[Category:Rules]] | [[Category:Rules]] | ||
Latest revision as of 05:46, 2 January 2022
We are constantly on the lookout for ways to make Rainwall a better, more fun game. Any time we make a change to a rule, term, etc., it will appear here.
- 005 - Terminology change: adventure modules are now called mission packs. 1/1/2022.
- 004 - Added Swift Edition Rules, allowing for streamlined play vs the standard Arctix dice mechanics. 12/28/2021.
- 003 - Removed Special Skills, moved Sniping, Brawling, and Incapacitation to Archetype Tricks, added Pioneering, Climbing, and Weather. 12/22/2021.
- 002 - Added Special Skills, as a rule set was needed to figure out how to use Sniping, Brawling, and Incapacitation. 12/21/2021.
- 001 - Changed "Sanity" to Cognition, as it more accurately describes what is happening. 12/19/2021.