Difference between revisions of "Charmer"
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| − | + | When all you have is a hammer, every problem resembles a nail. Killing and stealing will only get you so far. Some problems require a little more ''finesse.'' Enter the Charmer. These people excel at interpersonal relationships. Negotiating the best deal is the ultimate goal for the Charmer. Forging alliances and gaining access to valuable resources that were previously unavailable is why having a Charmer on your team is so important. They believe the key to survival is wheeling and dealing. These people are masters at the art of persuasion, and for situations where a delicate hand is required, the Charmer can deliver. | |
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==Base Traits== | ==Base Traits== | ||
If you choose to go with a ready-made character of the Charmer [[Archetype]], the base trait stats are as follows: | If you choose to go with a ready-made character of the Charmer [[Archetype]], the base trait stats are as follows: | ||
Revision as of 05:51, 25 December 2020
When all you have is a hammer, every problem resembles a nail. Killing and stealing will only get you so far. Some problems require a little more finesse. Enter the Charmer. These people excel at interpersonal relationships. Negotiating the best deal is the ultimate goal for the Charmer. Forging alliances and gaining access to valuable resources that were previously unavailable is why having a Charmer on your team is so important. They believe the key to survival is wheeling and dealing. These people are masters at the art of persuasion, and for situations where a delicate hand is required, the Charmer can deliver.
Base Traits
If you choose to go with a ready-made character of the Charmer Archetype, the base trait stats are as follows:
- Aptitude - 6
- Charisma - 7
- Dexterity - 4
- Perception - 6
- Fortitude - 5
- Strength - 5