Difference between revisions of "Reflex"
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'''Reflex''' is a [[Resistance Check]] used to determine how well a [[PC]] can react to surprise events. It is calculated by combining [[Dexterity]] and [[Perception]] scores. | '''Reflex''' is a [[Resistance Check]] used to determine how well a [[PC]] can react to surprise events. It is calculated by combining [[Dexterity]] and [[Perception]] scores. | ||
+ | [[Category:Stats]] | ||
[[Category:Derived Statistics]] | [[Category:Derived Statistics]] |
Latest revision as of 02:37, 31 December 2020
Reflex is a Resistance Check used to determine how well a PC can react to surprise events. It is calculated by combining Dexterity and Perception scores.