Difference between revisions of "Weapons"

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For the full list of available weapons, see [[Unarmed Weapons]].  
 
For the full list of available weapons, see [[Unarmed Weapons]].  
 
{| class="va-table" style="text-align: center;"
 
{| class="va-table" style="text-align: center;"
! style="width: 5em;" | Num.
+
! style="width: 20em;" | Category
! style="width: 20em;" | Weapon
+
! style="width: 20em;" | Articles
! style="width: 40em;" | Description
 
! style="width: 5em;" | Damage
 
! style="width: 5em;" | Condition
 
! style="width: 5em;" | Cost
 
 
|-
 
|-
| 1
+
| '''Getting Started'''
| [[Boxing Wrist Wraps]]
+
| [[Rainwall RPG]] {{dot}} [[Terminology]] {{dot}} [[Game Requirements]]
| canvas wrist wraps
 
| 1
 
| 3
 
|
 
 
|-
 
|-
| 2
+
| '''Character Creation'''
| [[Brass Knuckles]]
+
| [[Archetypes]] {{dot}} [[Traits]] {{dot}} [[Influence]] {{dot}} [[Derived Stats]] {{dot}} [[Character Personality]]
| basic brass knuckles
 
| 2+1
 
| 3
 
|
 
|-
 
| 3
 
| [[Kubaton]]
 
| small metal rod used to damage small joints
 
| 1
 
| 3
 
|
 
|-
 
| 4
 
| [[Heavy Leather Gloves]]
 
| thick leather gloves
 
| 2
 
| 3
 
|
 
|-
 
| 5
 
| [[Leather Forearm Cuffs]]
 
| thick leather cuffs
 
| 2
 
| 3
 
|
 
|-
 
| 6
 
| [[Pepper Spray]]
 
| basic pepper spray deterrent
 
| 2
 
| 3
 
|
 
|-
 
| 7
 
| [[Sharp Rings]]
 
| sharp rings
 
| 2+1
 
| 3
 
|
 
|-
 
| 8
 
| [[Studded Leather Gloves]]
 
| thick leather gloves with studded knuckles
 
| 2
 
| 3
 
|
 
|-
 
| 9
 
| [[Tactical Gloves]]
 
| thick leather gloves with reinforced knuckles
 
| 2+1
 
| 3
 
|
 
|-
 
| 10
 
| [[Taser]]
 
| basic electric taser, +3 chance of incapacitation
 
| 3
 
| 3
 
|
 
|-
 
 
 
 
|}
 
|}
  

Revision as of 03:51, 16 April 2020

Starting Unarmed Weapons

For the full list of available weapons, see Unarmed Weapons.

Category Articles
Getting Started Rainwall RPG  · Terminology  · Game Requirements
Character Creation Archetypes  · Traits  · Influence  · Derived Stats  · Character Personality

Starting Melee Weapons

For the full list of available weapons, see Melee Weapons.

Num. Weapon Description Damage Condition Cost
1 Ball-peen Hammer regular ball-peen hammer (no claw) 3 3
2 Baseball Bat standard wooden baseball bat 3 3
3 Bo Staff martial arts bo staff 3 3
4 Bullwhip standard leather bullwhip 2 3
5 Claw Hammer typical claw hammer 3 3
6 Hockey Stick basic wooden hockey stick 3 3
7 Metal Pipe basic aluminum pipe 4 3
8 Piece of Wood a 2x4 piece of wood 2+1 3
9 Pool Cue basic wooden pool cue 2+1 3
10 Tennis Racket standard tennis racket 2 3


Starting Edged Weapons

For the full list of available weapons, see Edged Weapons.

Num. Weapon Description Damage Condition Cost
1 Box Knife standard retractable utility knife 2 3
2 Combat Knife military issue 4 3
3 Fire Axe fire rescue axe, 2-handed 4+2 3
4 Hatchet single-handed hatchet 4 3
5 Kitchen Knife large chef's knife 3+1 3
6 Lawnmower Blade sharpened lawnmower blade 3+2 3
7 Machete basic one-handed jungle 4+1 3
8 Meat Cleaver kitchen meat cleaver 3+2 3
9 Scalpel standard surgical scalpel 2+2 3
10 Shiv basic prison shiv (toothbrush) 2 3

Starting Ranged Weapons

For the full list of available weapons, see Ranged Weapons.

Num. Weapon Description Damage Condition Cost
1 9mm Pistol basic 9mm Pistol 4 3
2 AR-15 Assault Rifle military issue, semi-auto or 3-round burst 5+1 3
3 Fire Axe fire rescue axe, 2-handed 4+2 3
4 Hatchet single-handed hatchet 4 3
5 Kitchen Knife large chef's knife 3+1 3
6 Lawnmower Blade sharpened lawnmower blade 3+2 3
7 Machete basic one-handed jungle 4+1 3
8 Meat Cleaver kitchen meat cleaver 3+2 3
9 Scalpel standard surgical scalpel 2+2 3
10 Shiv basic prison shiv (toothbrush) 2 3

Gamemaster Tips

Each starting weapon chart has exactly 10 weapons in it, so if you want to randomly generate a weapon for loot or scavenging, you can simply roll a d10 for whichever weapon type you want.