Difference between revisions of "Changelog"
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(Created page with "We are constantly on the lookout for ways to make Rainwall a better, more fun game. Any time we make a change to a rule, term, etc., it will appear here. *001 - Changed "Sani...") |
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We are constantly on the lookout for ways to make Rainwall a better, more fun game. Any time we make a change to a rule, term, etc., it will appear here. | We are constantly on the lookout for ways to make Rainwall a better, more fun game. Any time we make a change to a rule, term, etc., it will appear here. | ||
| + | *002 - Added [[Special Skills]], as a rule set was needed to figure out how to use [[Sniping]], [[Brawling]], and [[Incapacitation]]. 12/21/2021. | ||
*001 - Changed "Sanity" to ''[[Cognition]]'', as it more accurately describes what is happening. 12/19/2021. | *001 - Changed "Sanity" to ''[[Cognition]]'', as it more accurately describes what is happening. 12/19/2021. | ||
[[Category:Rules]] | [[Category:Rules]] | ||
Revision as of 05:03, 22 December 2021
We are constantly on the lookout for ways to make Rainwall a better, more fun game. Any time we make a change to a rule, term, etc., it will appear here.
- 002 - Added Special Skills, as a rule set was needed to figure out how to use Sniping, Brawling, and Incapacitation. 12/21/2021.
- 001 - Changed "Sanity" to Cognition, as it more accurately describes what is happening. 12/19/2021.