Difference between revisions of "Special Skill"

From Rainwall RPG
Jump to navigation Jump to search
(Created page with "'''Special Skills''' are skills that enhance associated Combat Skills. The skills Brawling, Incapacitation, and Sniping are all special skills. ==Example...")
 
Line 3: Line 3:
 
==Example==
 
==Example==
 
Sniping is considered a '''Special Skill''', meaning it is a special '''Combat Skill'''. This means that it ''enhances'' the combat skill being used. In other words, if a character has a Sniping score of 4 and a [[Firearms]] score of 6, which do you use? In cases of special skills like this, always use the weapon skill to perform the task and use the Sniping score as [[Luck Points]].  
 
Sniping is considered a '''Special Skill''', meaning it is a special '''Combat Skill'''. This means that it ''enhances'' the combat skill being used. In other words, if a character has a Sniping score of 4 and a [[Firearms]] score of 6, which do you use? In cases of special skills like this, always use the weapon skill to perform the task and use the Sniping score as [[Luck Points]].  
 +
 +
==Notes==
 +
*Special Skills were added to the rules on 12/21/2021. See [[Changelog]] for more info.
  
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Rules]]
 
[[Category:Rules]]
 
[[Category:Luck]]
 
[[Category:Luck]]

Revision as of 05:06, 22 December 2021

Special Skills are skills that enhance associated Combat Skills. The skills Brawling, Incapacitation, and Sniping are all special skills.

Example

Sniping is considered a Special Skill, meaning it is a special Combat Skill. This means that it enhances the combat skill being used. In other words, if a character has a Sniping score of 4 and a Firearms score of 6, which do you use? In cases of special skills like this, always use the weapon skill to perform the task and use the Sniping score as Luck Points.

Notes

  • Special Skills were added to the rules on 12/21/2021. See Changelog for more info.