Reflex
Revision as of 02:30, 31 December 2020 by Castus (talk | contribs) (Created page with "'''Reflex''' is a derived statistic used to determine how well a PC can react to surprise events. It is calculated by combining Dexterity and Perception scores...")
Reflex is a derived statistic used to determine how well a PC can react to surprise events. It is calculated by combining Dexterity and Perception scores.