Swift Edition Rules
Swift Edition Rules is the "rules lite" version of Rainwall. This edition makes skills checks more streamlined for those players who opt for less crunch than the standard Arctix rules provide. Swift rules allow for players to use 2d10s for everything.
Key Differences
The most notable difference is in Skills and Combat Checks. Instead of rolling the number of dice indicated by your Trait score and then factoring in successes, players now simply roll 2d10 for everything. To determine what a player needs to roll to succeed, add the Trait and Skill scores together. Player must roll equal to or less (roll under) than that number. The other difference is that now, instead of Difficulty Rating determining number of successes needed, a modified difficulty system is implemented to account for difficulty of tasks:
- -5 Near Impossible
- -4 Extremely Difficult
- -3 Very Difficult
- -2 Difficult
- -1 Challenging
- 0 Average Difficulty
- +1 Somewhat Easy
- +2 Easy
- +3 Very Easy
- +4 Simple
- +5 Extremely Simple