Spy

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The Spy is one of 18 sub-types in the Rainwall system. Spies are based on the Outlaw Archetype, which are best at robbing and stealing. These people take full advantage of the fact that law and order has gone out the window. They operate best with high Dexterity and Economic Influence scores. The other sub-types for the Outlaw are Hustler and Smuggler.

Description

The Spy excels at blending in wherever they are. They will infiltrate even the most dangerous places to observe or collect valuable information. They rely on their charm and casual demeanor to disarm even the most untrusting people.

Other Outlaw Sub-Types

  • Hustler - The Hustler, also known as the swindler or con artist, is highly adept at scamming people. They are part Charmer, part thief, and they can make just about any fool part with their hard-won resources. They are unmatched when it comes to lying.
  • Smuggler - The Smuggler excels at acquiring resources and transporting them. They understand the importance of safeguarding their wares and concealing them from those who would want to steal them.

Base Traits

If you choose to go with a ready-made character of the Outlaw Archetype, the base trait stats are as follows:

Outlaw Bonuses

  • Outlaws automatically get a 4 skill rating in Stealing and start with a Poisonry skill of 1.
  • They also get 2 non-combat actions and 3 combat action per turn during combat.
  • can upgrade Reflex at a cost of 1000 Experience Points for 1 reflex point.
  • can purchase an additional Archetype Trick for 2000 XP.

Spy Tricks

The following Archetype Tricks are available only to Spies.