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  • *the usage of certain weapons, apparel, or items
    674 bytes (82 words) - 05:57, 2 January 2022
  • *the usage of certain weapons, apparel, or items
    675 bytes (81 words) - 05:58, 2 January 2022
  • *the usage of certain weapons, apparel, or items
    712 bytes (90 words) - 05:59, 2 January 2022
  • *the usage of certain weapons, apparel, or items
    742 bytes (89 words) - 05:58, 2 January 2022
  • *the usage of certain weapons, apparel, or items
    733 bytes (90 words) - 05:58, 2 January 2022
  • [[Category:Apparel]]
    919 bytes (145 words) - 03:15, 19 December 2021
  • *the usage of certain weapons, apparel, or items
    1 KB (176 words) - 05:56, 2 January 2022
  • #[[Maintainer]] - apparel and armor items degrade in condition at half the normal rate #[[Rigged]] - armor and apparel deals 2 automatic damage to characters that inflict damage using unarmed co
    4 KB (570 words) - 06:49, 20 December 2021
  • *'''Armor and Apparel''' - a place to track everything the character wears, its [[Condition]], [[
    2 KB (290 words) - 05:30, 23 December 2021
  • *[[Apparel]] - anything worn by characters, including clothing and armor. *[[Armor]] - apparel items worn by characters to reduce damage.
    6 KB (880 words) - 19:36, 19 December 2021
  • ...viding greater story-telling latitude, but also when it comes to [[Armor & Apparel]] [[condition]]. In some cases, it may make more sense to simply determine
    3 KB (492 words) - 19:39, 28 December 2021
  • #[[Maintainer]] - apparel and armor items degrade in condition at half the normal rate #[[Rigged]] - armor and apparel deals 2 automatic damage to characters that inflict damage using unarmed co
    8 KB (1,332 words) - 04:08, 23 December 2021
  • *[[Maintainer]] - apparel items degrade in condition at half the normal rate *[[Rigged]] - armor and apparel deals 2 automatic damage to characters that inflict damage using unarmed co
    10 KB (1,577 words) - 06:41, 20 December 2021