Priest
The Priest/Priestess is one of 18 sub-types in the Rainwall system. They are based on the Charmer Archetype, which are best at persuasion and negotiating. They love people, and like being the center of attention. They are salesmen. They operate best with high Charisma and Social Influence scores. The other sub-types for the Charmer are Ambassador and Courtesan.
Description
The Priest/Priestess understands that the world will always need the comfort of a higher power, and they are just the person to act as go-between. They are both charismatic and wise, and they seem to know just how to attract a following.
Other Charmer Sub-Types
- Ambassador - The Ambassador is a skilled negotiator. They prefer to solve problems through reason and persuasion, and can mediate with the best of them. They know how to form and leverage alliances to bring everyone closer to a mutually-beneficial agreement.
- Courtesan (or Courtier) - The Courtesan/Courtier is a master at court intrigue. They operate best when blending in with high society, and are capable of holding the attention of anyone. They are captivating, cultivated, and savvy.
Base Traits
If you choose to go with a ready-made character of the Charmer Archetype, the base trait stats are as follows:
Charmer Bonuses
- Charmers automatically get a 4 skill rating in Performing and start with a Brewing skill of 1.
- They also get 3 non-combat actions and 2 combat actions per turn during combat.
- can upgrade Toxic Resistance at a cost of 1000 Experience Points for 1 toxic resistance point.
- can upgrade Influence skills at a cost of 2000 XP for 1 skill point.
Priest/Priestess Tricks
The following Archetype Tricks are available only to Priest/Priestess.