Difference between revisions of "Reflex"

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(Created page with "'''Reflex''' is a derived statistic used to determine how well a PC can react to surprise events. It is calculated by combining Dexterity and Perception scores...")
 
 
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'''Reflex''' is a [[derived statistic]] used to determine how well a [[PC]] can react to surprise events. It is calculated by combining [[Dexterity]] and [[Perception]] scores.
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'''Reflex''' is a [[Resistance Check]] used to determine how well a [[PC]] can react to surprise events. It is calculated by combining [[Dexterity]] and [[Perception]] scores.
  
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[[Category:Stats]]
 
[[Category:Derived Statistics]]
 
[[Category:Derived Statistics]]

Latest revision as of 02:37, 31 December 2020

Reflex is a Resistance Check used to determine how well a PC can react to surprise events. It is calculated by combining Dexterity and Perception scores.