Difference between revisions of "Currency"

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Characters may purchase items in three ways: using the common currency of matchbooks, match boxes, or lighters; [[New Federation]] [[quibs]] (where accepted); or through bartering.  
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Characters may purchase items in three ways: using the common currency of matches, lighters, batteries, and pills; [[New Federation]] [[quibs]] (where accepted); or through bartering.  
  
 
==Common Currency==
 
==Common Currency==
Matchbooks, boxes, and lighters - due to their ubiquity and utility - are the new common currency. Each has a specific value:
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Matches, lighters, batteries, and pills - due to their ubiquity and utility - are the new common currency. Each has a specific value:
*Matchbooks - 1 credits
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*Matches - 1 credits
*Matchboxes - 5 credits
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*Lighters - 5 credits
*Lighters - 10 credits
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*Batteries - 10 credits
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*Pills - 20 credits
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*Quibs - 25 credits
  
 
==Quibs==
 
==Quibs==

Revision as of 05:03, 31 December 2020

Characters may purchase items in three ways: using the common currency of matches, lighters, batteries, and pills; New Federation quibs (where accepted); or through bartering.

Common Currency

Matches, lighters, batteries, and pills - due to their ubiquity and utility - are the new common currency. Each has a specific value:

  • Matches - 1 credits
  • Lighters - 5 credits
  • Batteries - 10 credits
  • Pills - 20 credits
  • Quibs - 25 credits

Quibs

New Federation quib

Quibs are the slang term for the new currency issued by the Federation of New American States. 1 quib coin is equal to 10 credits.