Difference between revisions of "Archetypes"
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There are 6 base '''Archetypes''' for now: | There are 6 base '''Archetypes''' for now: | ||
− | *[[Medic]] | + | *[[Medic]] - best at patching people up |
− | *[[Charmer]] | + | *[[Charmer]] - best at persuasion and negotiating |
− | *[[Outlaw]] | + | *[[Outlaw]] - best at robbing and stealing |
− | *[[Hunter]] | + | *[[Hunter]] - best at surviving in the wild |
− | *[[Fixer]] | + | *[[Fixer]] - best at fixing things and inventing new ones |
− | *[[Merc]] | + | *[[Merc]] - best at fighting and killing |