Difference between revisions of "Archetypes"

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There are 6 base '''Archetypes''' for now:  
 
There are 6 base '''Archetypes''' for now:  
*[[Medic]]
+
*[[Medic]] - best at patching people up
*[[Charmer]]
+
*[[Charmer]] - best at persuasion and negotiating
*[[Outlaw]]
+
*[[Outlaw]] - best at robbing and stealing
*[[Hunter]]
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*[[Hunter]] - best at surviving in the wild
*[[Fixer]]
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*[[Fixer]] - best at fixing things and inventing new ones
*[[Merc]]
+
*[[Merc]] - best at fighting and killing

Revision as of 02:36, 6 April 2020

There are 6 base Archetypes for now:

  • Medic - best at patching people up
  • Charmer - best at persuasion and negotiating
  • Outlaw - best at robbing and stealing
  • Hunter - best at surviving in the wild
  • Fixer - best at fixing things and inventing new ones
  • Merc - best at fighting and killing