Difference between revisions of "Merc"
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Line 9: | Line 9: | ||
*Fortitude - 6 | *Fortitude - 6 | ||
*Strength - 7 | *Strength - 7 | ||
+ | |||
+ | ==Merc Bonuses== | ||
+ | *Mercs automatically get a 4 skill rating in two [[Combat Skills]] and start with an [[Ammosmithing]] or [[Weaponsmithing]] skill of 1. | ||
+ | *They also get 1 non-combat actions and 4 combat actions per turn during combat. | ||
+ | *Mercs also have a bonus in upgrading [[Combat Skills]] at a cost of 1000 [[Experience Points]] for 1 skill point, and they can upgrade [[Physical Resistance]] at a cost of 1000 XP for 1 physical resistance point. |
Revision as of 03:11, 31 December 2020
Base Traits
If you choose to go with a ready-made character of the Merc Archetype, the base trait stats are as follows:
- Aptitude - 5
- Charisma - 4
- Dexterity - 6
- Perception - 5
- Fortitude - 6
- Strength - 7
Merc Bonuses
- Mercs automatically get a 4 skill rating in two Combat Skills and start with an Ammosmithing or Weaponsmithing skill of 1.
- They also get 1 non-combat actions and 4 combat actions per turn during combat.
- Mercs also have a bonus in upgrading Combat Skills at a cost of 1000 Experience Points for 1 skill point, and they can upgrade Physical Resistance at a cost of 1000 XP for 1 physical resistance point.