Difference between revisions of "Strength"

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*10 gives a +5 damage bonus
 
*10 gives a +5 damage bonus
  
==Pack Size==
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==Pack Sizes==
A character's strength plays a direct role in how much they can carry with them.
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{| class="va-table" style="text-align: center;"
*Strength 1-4: small pack, holds up to 10 items
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! style="width: 20em;" | Size
*Strength 5-6: medium pack, holds up to 20 items
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! style="width: 20em;" | Strength Score
*Strength 7-8: large pack, holds up to 28 items
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! style="width: 20em;" | Number of Items
*Strength 9-10: extra large pack, holds up to 36 items
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|-
 +
| Small
 +
| 1-4
 +
| 10
 +
|-
 +
| Medium
 +
| 5-6
 +
| 20
 +
|-
 +
| Large
 +
| 7-8
 +
| 28
 +
|-
 +
| Extra Large
 +
| 9-10
 +
| 36
 +
|-
 +
|}
  
 
[[Category:Stats]]
 
[[Category:Stats]]
 
[[Category:Traits]]
 
[[Category:Traits]]

Revision as of 01:40, 23 December 2021

StrengthIcon.png

Strength is one of 6 base Traits that determines how physically capable a character is. Think of this as raw physical strength. Characters with high strength excel at things like breaking down doors, sprinting, jumping, etc.

Things STR Affects

Strength score affects a number of different skills in the game:

Melee Damage

A high strength score adds a bonus to attacks landed with edged, blunt or unarmed weapons:

  • 8 gives a +1 damage bonus
  • 9 gives a +3 damage bonus
  • 10 gives a +5 damage bonus

Pack Sizes

Size Strength Score Number of Items
Small 1-4 10
Medium 5-6 20
Large 7-8 28
Extra Large 9-10 36