Difference between revisions of "Strength"
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Line 19: | Line 19: | ||
*10 gives a +5 damage bonus | *10 gives a +5 damage bonus | ||
− | ==Pack Size== | + | ==Pack Sizes== |
− | + | {| class="va-table" style="text-align: center;" | |
− | + | ! style="width: 20em;" | Size | |
− | + | ! style="width: 20em;" | Strength Score | |
− | + | ! style="width: 20em;" | Number of Items | |
− | + | |- | |
+ | | Small | ||
+ | | 1-4 | ||
+ | | 10 | ||
+ | |- | ||
+ | | Medium | ||
+ | | 5-6 | ||
+ | | 20 | ||
+ | |- | ||
+ | | Large | ||
+ | | 7-8 | ||
+ | | 28 | ||
+ | |- | ||
+ | | Extra Large | ||
+ | | 9-10 | ||
+ | | 36 | ||
+ | |- | ||
+ | |} | ||
[[Category:Stats]] | [[Category:Stats]] | ||
[[Category:Traits]] | [[Category:Traits]] |
Revision as of 01:40, 23 December 2021
Strength is one of 6 base Traits that determines how physically capable a character is. Think of this as raw physical strength. Characters with high strength excel at things like breaking down doors, sprinting, jumping, etc.
Things STR Affects
Strength score affects a number of different skills in the game:
- Strength skills: Athletics, Destruction, Incapacitation
- Force Influence skills
- Physical Resilience and Speed
- Blunt Weapons
- pack size
- damage with melee weapons
- the usage of certain weapons, apparel, or items
- throwing distance
Melee Damage
A high strength score adds a bonus to attacks landed with edged, blunt or unarmed weapons:
- 8 gives a +1 damage bonus
- 9 gives a +3 damage bonus
- 10 gives a +5 damage bonus
Pack Sizes
Size | Strength Score | Number of Items |
---|---|---|
Small | 1-4 | 10 |
Medium | 5-6 | 20 |
Large | 7-8 | 28 |
Extra Large | 9-10 | 36 |