Condition
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Condition describes the state of an item, weapon, etc. There are 5 possible conditions, and to make things simple they are numbered 1-5:
- Broken - the item is unusable
- Shabby
- Worn
- Stable
- Excellent
Condition is simply a means of tracking how close an object is to being broken. Once an object is broken, it must be discarded. It cannot be used in repairs or be repaired. Consumable items do not have a condition.
Repairing Items
To repair an item, one must cannibalize another item of the same kind. The repaired item's condition increases by 1 for each item used in its repair.
Item Cost
Every item has a base cost. Multiply this number times the item's condition to get the item's total value/cost.