Difference between revisions of "Arctix"

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The '''Arctix''' system is based on the three predominant pillars used to facilitate gameplay: [[Archetypes]], [[Traits]], and [[Influence]]. Everything a player character can do is based on these three things. The system utilizes a set of 10 d10 polyhedral dice for randomization and rules adjudication.
 
The '''Arctix''' system is based on the three predominant pillars used to facilitate gameplay: [[Archetypes]], [[Traits]], and [[Influence]]. Everything a player character can do is based on these three things. The system utilizes a set of 10 d10 polyhedral dice for randomization and rules adjudication.
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==Archetypes==
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All characters play as one of several archetypes: [[Medic]], [[Charmer]], [[Outlaw]], [[Hunter]], [[Fixer]], or [[Merc]]. Each archetype offers specific advantages and disadvantages to gameplay.
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==Traits==
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Each character's [[skills]] and abilities are based on six different character traits: [[Aptitude]], [[Charisma]], [[Dexterity]], [[Perception]], [[Fortitude]], and [[Strength]]. How well a character performs specific actions in-game are directly tied to these base stats, along with derivative skill stats.
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==Influence==
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Each character also has six influence styles to facilitate interaction with each other and with non-player characters. These styles are [[Psychological Influence]], [[Social Influence]], [[Economic Influence]], [[Mystical Influence]], [[Cultural Influence]], and [[Force Influence]].

Revision as of 03:15, 6 April 2020

The Arctix system is based on the three predominant pillars used to facilitate gameplay: Archetypes, Traits, and Influence. Everything a player character can do is based on these three things. The system utilizes a set of 10 d10 polyhedral dice for randomization and rules adjudication.

Archetypes

All characters play as one of several archetypes: Medic, Charmer, Outlaw, Hunter, Fixer, or Merc. Each archetype offers specific advantages and disadvantages to gameplay.

Traits

Each character's skills and abilities are based on six different character traits: Aptitude, Charisma, Dexterity, Perception, Fortitude, and Strength. How well a character performs specific actions in-game are directly tied to these base stats, along with derivative skill stats.

Influence

Each character also has six influence styles to facilitate interaction with each other and with non-player characters. These styles are Psychological Influence, Social Influence, Economic Influence, Mystical Influence, Cultural Influence, and Force Influence.