Difference between revisions of "Action Point"

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'''Action Points''' determine how many things a player character can do during their turn. Outside of combat, each player gets 3 action points to spend during their turn. While many things simply cost 1 action point, some tasks might cost multiple action points to complete. If an action costs more than the amount of action points a PC has, it is either not possible or it may take more than a single turn to do (the [[Gamemaster]] can help you determine which). During combat, players get 5 action points per turn, however, their [[Archetype]] determines whether those are for non-combat or combat tasks:
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'''Action Points''' determine how many things a player character can do during their turn. Outside of combat, each player gets 3 action points to spend during their turn. While many things simply cost 1 action point, some tasks might cost multiple action points to complete. If an action costs more than the amount of action points a PC has, it is either not possible or it may take more than a single turn to do (the [[Gamemaster]] can help you determine which). During [[combat]], players get 5 action points per turn, however, their [[Archetype]] determines whether those are for non-combat or combat tasks:
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{| class="va-table" style="text-align: center;"
 +
! style="width: 20em;" | Archetype
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! style="width: 20em;" | Non-Combat AP
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! style="width: 20em;" | Combat AP
 +
|-
 +
| [[Medic]]
 +
| 4
 +
| 1
 +
|-
 +
| [[Charmer]]
 +
| 3
 +
| 2
 +
|-
 +
| [[Outlaw]]
 +
| 2
 +
| 3
 +
|-
 +
| [[Hunter]]
 +
| 2
 +
| 3
 +
|-
 +
| [[Fixer]]
 +
| 3
 +
| 2
 +
|-
 +
| [[Merc]]
 +
| 1
 +
| 4
 +
|-
 +
|}
  
 
==Increasing/Decreasing AP==
 
==Increasing/Decreasing AP==
 
*Players may temporarily increase AP with [[consumables]], such as [[Launchpad Energy Drink]]
 
*Players may temporarily increase AP with [[consumables]], such as [[Launchpad Energy Drink]]
*Players may purchase additional [[action points]] for 25,000 XP per point.
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*Players may [[upgrade|purchase]] additional [[action points]] for 25,000 XP per point.
  
 
[[Category:Stats]]
 
[[Category:Stats]]

Latest revision as of 03:35, 18 December 2021

Action Points determine how many things a player character can do during their turn. Outside of combat, each player gets 3 action points to spend during their turn. While many things simply cost 1 action point, some tasks might cost multiple action points to complete. If an action costs more than the amount of action points a PC has, it is either not possible or it may take more than a single turn to do (the Gamemaster can help you determine which). During combat, players get 5 action points per turn, however, their Archetype determines whether those are for non-combat or combat tasks:

Archetype Non-Combat AP Combat AP
Medic 4 1
Charmer 3 2
Outlaw 2 3
Hunter 2 3
Fixer 3 2
Merc 1 4

Increasing/Decreasing AP